AI Insights · Timothy · July 2022
Top 5 Boxing Games on Android in Germany Q2 2022
In the second quarter of 2022, the top 5 boxing games on Android in Germany showed varied performance in terms of downloads, revenue, and active users. Data sourced from Sensor Tower.
In the second quarter of 2022, the top 5 boxing games on Android in Germany exhibited varying trends in downloads, revenue, and active users, according to data from Sensor Tower. Here's a closer look at their performance:
WWE Mayhem from Reliance Games saw a gradual decrease in weekly revenue, starting from $1.7K at the end of March to approximately $598 by mid-June, with a slight rebound to $1.2K at the end of June. Downloads fluctuated around the 1K mark, peaking at 1.2K in early May and dropping to 789 by the end of the quarter. Active users followed a similar trend, beginning at 2.3K in late March and ending at 2.1K in late June.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS experienced a decline in both revenue and downloads throughout the quarter. Weekly revenue fell from $636 at the end of March to $345 by the end of June. Downloads saw a significant drop, starting at nearly 4K in late March and ending at 3.4K in late June. Active users also decreased from 8.9K in late March to 7.3K by the end of June.
Boxing Star: Real Boxing Fight by ThumbAge Co., Ltd. had a relatively stable performance. Weekly revenue hovered around $300, peaking at $486 in late April. Downloads were steady, averaging around 500 per week, with a slight increase to 672 in late May. Active users remained consistent, fluctuating between 2K and 2.7K throughout the quarter.
Real Boxing 2 from Vivid Games S.A. saw an upward trend in revenue, starting at $199 in late March and reaching $655 by the end of June. Downloads showcased a similar pattern, beginning at 4.3K in late March and ending at 2.4K in late June. Active users experienced a decline from 6.1K in late March to 3.9K by the end of June.
Burrito Bison: Launcha Libre by Kongregate showed stable performance in revenue, maintaining around $300 per week with minor fluctuations. Downloads were consistent, averaging around 1K per week, peaking at 1.1K in late March. Active users remained steady, fluctuating between 3.5K and 4.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.